White Star going forward... - Printable Version +- DBSoft Forums (https://dbsoft.org/forum) +-- Forum: DBSoft Software Support (https://dbsoft.org/forum/forumdisplay.php?fid=1) +--- Forum: White Star (https://dbsoft.org/forum/forumdisplay.php?fid=2) +--- Thread: White Star going forward... (/showthread.php?tid=16) Pages:
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RE: White Star going forward... - noobsoftware - 06-14-2021 I think White Star isn't using the GPU on my Intel Big Sur nor on M1 Big Sur, although graphics run more smoothly on M1. I don't know how to verify this but it is in GPU% 0,0 and GPU Time 0,0. So that would be a nice fix as well. RE: White Star going forward... - dbsoft - 06-14-2021 (06-14-2021, 11:07 PM)noobsoftware Wrote: I think White Star isn't using the GPU on my Intel Big Sur nor on M1 Big Sur, although graphics run more smoothly on M1. I don't know how to verify this but it is in GPU% 0,0 and GPU Time 0,0. So that would be a nice fix as well. If you go Tools -> Web Developer -> Error Console ... does it say anything like: OpenGL compositor Initialized Succesfully. Version: 2.1 NVIDIA-14.0.32 355.11.11.10.10.143 Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 770 OpenGL Engine FBO Texture Target: TEXTURE_2D RE: White Star going forward... - noobsoftware - 06-15-2021 (06-14-2021, 11:18 PM)dbsoft Wrote:(06-14-2021, 11:07 PM)noobsoftware Wrote: I think White Star isn't using the GPU on my Intel Big Sur nor on M1 Big Sur, although graphics run more smoothly on M1. I don't know how to verify this but it is in GPU% 0,0 and GPU Time 0,0. So that would be a nice fix as well. I do not see that, i do see some warnings (from on of the sites i have visited) : Warning: Error: WebGL : Failed to create WebGL context: WebGL creation failed: *error during native OpenGL init. *error during native OpenGL init. Exhausted GL driver caps exhausted gl driver options. RE: White Star going forward... - dbsoft - 06-15-2021 (06-15-2021, 01:12 AM)noobsoftware Wrote: I do not see that, i do see some warnings (from on of the sites i have visited) : Ok I'll take a look at it when I get some time, I didn't even actually check the OpenGL on my M1 Mac... but the OpenGL fixes I did when I first got it working on Big Sur are still in there... I double checked just to make sure any recent changes didn't clobber them. RE: White Star going forward... - rampancy - 07-14-2021 For me, it's simply maintaining Pale Moon/UXP support on OS X, and given what the PM team is actively doing to the codebase I feel like that's a big enough job already without considering any other additional features. Oh, and the other major feature request would be a community without the toxicity of the old one... |