08-18-2021, 01:48 PM
Very cool that you managed to get OpenGL working. I'm trying to build Silver but I'm running into problems because of errors in MediaEngineWebRTC, do you know if this is specific to the mac SDK being used, or if these errors are just legitimate errors that should be fixed on the UXP side? Any ideas what could fix it? I've tried more recent SDKs, since the library has been updated my only assumption is that a more recent SDK would work better with the updated library, however it seems to be the same for all SDKs, except for macOS 11.0 where i get errors before reaching MediaEngineWebRTC.