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  WebRTC support?
Posted by: noobsoftware - 09-19-2022, 06:32 PM - Forum: White Star - Replies (2)

I noticed WebRTC is still included in UXP, but at least Silver does not build when i enable it. I read that WebRTC will not be included anymore because of disputes with Google. I was wondering if you know if WebRTC will be possibly be added back again sometime in the future? I would really like to add it back into Silver, i am using WebRTC for some of my projects and i think it is really useful feature for browsers. And the version that was in old versions of Silver seems to work pretty well.

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  Silver 1.5.3
Posted by: noobsoftware - 08-03-2022, 02:39 PM - Forum: White Star - Replies (1)

Silver 1.5.3 https://noob.software/downloads/silver-1.5.3-mac64.dmg

Basilisk source: https://repo.palemoon.org/MoonchildProductions/Basilisk
UXP source: https://repo.palemoon.org/MoonchildProductions/UXP
Silver source: https://github.com/noobsoftware/silver2

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  White Star 31.2.0
Posted by: dbsoft - 08-02-2022, 08:27 PM - Forum: White Star - Replies (9)

Download Intel Build SHA256: 540b99b1c3ca89199b846b53dbb2d070330b5195a203f6873e28cf95c90cb30a
Download Apple Silicon (ARM64) Build SHA256: f73ea17319a91426760ae3c7104ce27816b6e2c13b78033292c7e42718e2eb5d
Source Code GitHub: White-Star UXP
Release Notes

This is a major bugfix and development update. Some of the 31.2.0 updates were actually in the 31.1.1 White Star release, due to my use of the master branch instead of release, to support Apple Silicon.

Legacy builds have been discontinued for now, since I am not sure there are any issues with the modern builds that are avoided by the legacy builds. If anyone still needs or wants them let me know and I'll bring them back.

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  Silver 1.5.2
Posted by: noobsoftware - 07-11-2022, 04:41 PM - Forum: White Star - Replies (3)

Here is Silver, 1.5.2. Following the latest update to UXP.

https://noob.software/downloads/silver-1.5.2.mac64.dmg

UXP: https://repo.palemoon.org/dbsoft/UXP/
Basilisk source: https://repo.palemoon.org/andkrau/Basilisk
Silver source: https://github.com/noobsoftware/Silver2

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  White Star 31.1.1
Posted by: dbsoft - 07-08-2022, 04:49 AM - Forum: White Star - Replies (13)

Download Intel Build SHA256: b8c729996c663c791a546a25407f4cfa508a7c1d851bcb61a8fbe9f406f63837
Download Apple Silicon (ARM64) Build SHA256: 30f235827ad2b14af1fdb7482f1f8073ea57c890c614d79d11406a8f0bfe29ed
Download Legacy Build SHA256: bbbda17e6b7566c1e7e248712017ae9b1d84580511a8ce1ef57994339718e3ba
Source Code GitHub: White-Star UXP
Release Notes

This is a security update. (This version is actually closer to upcoming version 31.2.0 but the Apple Silicon code changes are not in the Pale Moon release branch so I am instead using the master branch which has more in tree source library updates).

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  Flash games
Posted by: anonymouselbow - 06-17-2022, 10:26 AM - Forum: White Star - Replies (8)

I just learned of White Star and joined this forum to ask if your browser allows for Adobe Flash like Pale Moon for PC does.

And/or if there is anybody here willing to test whether a particular game will load because I don't have a mac but I'm starting a Discord server dedicated to the particular game, ie. Kongai at Kongregate.com.  A script would be required to load the game also found at https://greasyfork.org/en/scripts/438325...ames-fixer.

I only have a Windows PC and Pale Moon has been the go to choice for successfully playing Kongai for me and other members on PC, but as a few members that joined the Discord have asked whether they can play on Mac and Linux I'm doing some research on their behalf.

And, if anybody likes the game or just wants to try it in any format, here's an invite link to my Discord server:  https://discord.gg/7WZ9kpaT2f

And, if White Star does not support Flash and likely never will, could I get some alternative suggestions for Mac browsers that would or might that I could investigate?

Thanks

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  Donations...
Posted by: dbsoft - 06-16-2022, 09:25 AM - Forum: White Star - Replies (1)

I had hoped to get some donations for all my work, but that does not seem to have come through...

I might be able to limp along with my existing hardware, but with MacOS 13 coming, I decided it is the time to ask for some help.

The M1 Mac I am using to get the Apple Silicon ARM support working is not technically my Mac, it is a family member's that I am able to use when I need.  Since on that Mac it only takes like 15 minutes to do a White Star build, it isn't really a problem for me to do builds there once a month... or even multiple times if necessary.

Intel-wise though, my newest Mac is a 2017 MacBook Air.  It is not in the list of supported Macs for MacOS 13 Ventura.  If anyone has an older Intel Mac that is still supported by MacOS 13 I'd love to get some donations like that to continue my development efforts.

I probably will be able to get MacOS 13 running on that MacBook Air... or even my older 2013 MacBook Pro using OpenCore like I am doing with Monterey. I do my builds now on the 2013 MacBook Pro, since the 2017 MacBook Air is low on processing power, memory and storage.... but for previous release cycles I could install the latest MacOS on it without hacking the machine.

If you have any hardware that can run MacOS 13 Ventura and wouldn't mind donating it to me that would be really helpful.

Thanks everyone!
Brian

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  Silver 1.5.0
Posted by: noobsoftware - 06-11-2022, 01:20 PM - Forum: White Star - Replies (4)

Silver (Basilisk for mac) latest release following UXP update: https://noob.software/downloads/silver-v1.5.0.mac64.dmg

UXP source: https://repo.palemoon.org/dbsoft/UXP/src...h/AppleARM

Basilisk source: https://repo.palemoon.org/andkrau/Basilisk

Silver source: https://github.com/noobsoftware/silver2

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  White Star 31.1.0
Posted by: dbsoft - 06-07-2022, 08:08 PM - Forum: White Star - Replies (18)

Download SHA256: ba60976ed4c44c19aa0fbfc0a3da3b49b121fd89892ca344774ef895dd60760d
Download Experimental Build SHA256: ccaa2e141075dcc73414c21984d76455546359f4d41626a2c2ecf40a98d1f1a0
Download ARM64 Build SHA256: 4c2b1b7011cc0999bea54995339dcb182dc58eb6491b69b2d1283afdf8a9ed05
Source Code GitHub: White-Star UXP (Experimental UXP) (ARM64 UXP)
Release Notes

This is a major development update, focusing on media support, browser stability, performance and web compatibility.

Mac specific features are support for newer SDKs, detection of MacOS Monterey (12) and later.

The experimental build is built for Intel using the 11.3 SDK, which is what will be used for the Apple Silicon builds in the future.

Edit: Added ARM64 (Apple Silicon) build for people to try out, it is slightly post 31.1.0 using the AppleARMPart4 branch linked.

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  Changes for upcoming version
Posted by: dbsoft - 05-26-2022, 06:42 AM - Forum: Dynamic Windows Interface Builder - Replies (3)

After some contemplation on where things are and where they are going...

Two changes coming to the Interface Builder design... one to the distribution and one to the user interface.

1) Single Window User Interface 

With the upcoming addition of tree control support for iOS and Android in 3.3 it should be possible to release the Interface Builder for iOS and Android. 

However the mobile interface paradigm is very different from the desktop and requires some changes.  I plan on making it into a single window with a splitbar separating the user interface tree and the properties explorer.

This will also solve a problem that has developed on Linux.  With the introduction of Wayland into general use (a mistake I feel) we can no longer count on the fact that we can place windows on the screen where we want since using Wayland with GTK3 and GTK4 windows will just appear wherever the window manager feels like putting them. The single window design will alleviate this problem as well. 

I personally preferred the floating properties inspector on desktop platforms at least, but this change will be better overall, allowing easier mobile usage and preventing annoyances on Linux (and any other platforms that choose to pick Wayland over the superior but only slightly maintained X11).

2) Multi architecture distribution archives on Windows and MacOS (maybe others)

As someone made me very aware of, that developers who use the interface builder might not care about building their own packages from source.  The installers should contain the header and libraries from any possibly supported architectures.

Minimally on Windows, the next version's installers will have x86-32 and x86-64 support and possibly ARM support (although currently I don't have any Windows ARM systems).

On MacOS the classic builds will include PowerPC and Intel libraries for both 32 and 64 bits. The modern builds will have Intel and ARM 64bit libraries.

OS/2 only supports Intel 32bit so this requires no changes.

Unix typically relies on the distribution to do the packaging or build from source, however I will look into options for this as well.

I don't think these changes will be of any concern to users, but if you are worried about anything please let me know!

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